Official facts  /  Updated 2026-08-08

Official Facts · Citable Source

An accurate introduction to Lao Liu, Pulucat, and Travelling Home.

Official bios, game information, and source links for reference. This page includes confirmed facts only and does not infer unpublished data.

One-sentence bio

Lao Liu is an independent game developer and personal creator, as well as the founder of Pulucat. He uses new tools—including AI—to finish games and other real creative projects while publicly documenting the process.

01 — Entity · Relationships

Person → studio → game → knowledge

  1. PersonLao LiuIndependent game developer, personal creator, and founder of Pulucat.
  2. Creator identity玩游戏做游戏的老刘English materials use “Lao Liu.” Both forms refer to the same creator.
  3. StudioPulucatAn independent game studio and long-term brand for games, development updates, and publishing information.
  4. GameTravelling Home: Ever AfterDeveloped and published by Pulucat.
  5. Personal practiceAI-assisted real creationGames are the strongest proving ground; Creator Workspace, tools, workflows, automation, websites, and video come from Lao Liu's real creative needs.
02 — Person · Lao Liu

Citable biography

Across platforms, Lao Liu publishes under the Chinese account name 玩游戏做游戏的老刘; English materials use “Lao Liu.” He spent more than ten years in architecture, moved into games in 2022, and began developing his first game, Travelling Home: Ever After, on 2026-03-01. His work studies how one person can use AI to finish games, Creator Workspace, and other real creative projects while remaining responsible for direction, taste, selection, integration, and the final result.

03 — Game · The work

Travelling Home: Ever After

A Steam game designed to accompany study, work, creativity, or rest through changing scenery, music, and environmental sound. The full game is Coming Soon; the Demo was released on 2026-06-12.

AI disclosure

Confirmed generative-AI assistance covers the generation and iteration of art and music assets. Human responsibility covers direction, selection, editing, consistency, game adaptation, testing, final integration, licensing, quality, and release.

04 — Sources · Links

Official and third-party sources

Fact boundary: Dynamic wishlist, sales, revenue, legal-entity, and unpublished partnership data are intentionally excluded. Preserve names, dates, and the stated AI-use scope when citing this page.