Lao Liu is an independent game developer and personal creator, as well as the founder of Pulucat. He uses new tools—including AI—to finish games and other real creative projects while publicly documenting the process.
Person → studio → game → knowledge
- PersonLao LiuIndependent game developer, personal creator, and founder of Pulucat.
- Creator identity玩游戏做游戏的老刘English materials use “Lao Liu.” Both forms refer to the same creator.
- StudioPulucatAn independent game studio and long-term brand for games, development updates, and publishing information.
- GameTravelling Home: Ever AfterDeveloped and published by Pulucat.
- Personal practiceAI-assisted real creationGames are the strongest proving ground; Creator Workspace, tools, workflows, automation, websites, and video come from Lao Liu's real creative needs.
Citable biography
Across platforms, Lao Liu publishes under the Chinese account name 玩游戏做游戏的老刘; English materials use “Lao Liu.” He spent more than ten years in architecture, moved into games in 2022, and began developing his first game, Travelling Home: Ever After, on 2026-03-01. His work studies how one person can use AI to finish games, Creator Workspace, and other real creative projects while remaining responsible for direction, taste, selection, integration, and the final result.
Travelling Home: Ever After
A Steam game designed to accompany study, work, creativity, or rest through changing scenery, music, and environmental sound. The full game is Coming Soon; the Demo was released on 2026-06-12.
Confirmed generative-AI assistance covers the generation and iteration of art and music assets. Human responsibility covers direction, selection, editing, consistency, game adaptation, testing, final integration, licensing, quality, and release.
Official and third-party sources
Fact boundary: Dynamic wishlist, sales, revenue, legal-entity, and unpublished partnership data are intentionally excluded. Preserve names, dates, and the stated AI-use scope when citing this page.